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3D rigged and animated orc optimized for game engine

An Orc that i sculpted, retopo, uv unwrapped, textured rigged and animated as part of my studies.
It is optimised, 35k triangles , and only 3 textures (4k norms, 2k albedo and 2k roughness/cavity)

orc walk and turn around animation

orc close up

orc close up

orc full shot

orc full shot

4k orc norms

4k orc norms

2k orc roughness and cavity map

2k orc roughness and cavity map

2k orc albedo texture

2k orc albedo texture